
Well, it's finally happened. Hasbro and Google have teamed up to launch Monopoly City Streets, an online riff on the capitalist world's favorite board game, using Google Maps as the platform.
Although I think this is a great mash-up, I'm a little disappointed because, from the little the blog and site reveal (official launch is tomorrow), this appears to be more like an MMO, and less like a big game. In other words, it seems to be using computers to bring the real world into the confines of the screen, rather than bringing the datasphere out into the world we inhabit physically.
One of the spiels I find myself giving often of late is about how the moment of the metaverse has passed, and the adventures in meatspace are just beginning. With mobile smartphones, connected cameras, and emerging solutions like MIT's 6th Sense, there's no reason a game like this should be confined by the keyboard and monitor; we should be able to "buy" streets and buildings, and to pay and collect rent, by traversing actual cities as well as virtual ones.
Of course, there very well may come a day when processing becomes so ubiquitous and latency-free that there's no perceptible difference between bringing physical experience into the computer and bringing data into the physical world. But until then, I'd like to be out and about, footloose and fancy free, rather than chained to a glowing square and a brick of keys.
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